godot-genre-shooter-fps Guide
Expert blueprint for First-Person Shooters (Doom, Quake, Battlefield, Overwatch) focusing on physics-based movement, acceleration/friction, camera sway, weapon bobbing, and high-precision hit registration. Use when building tight, responsive FPS combat with advanced camera mechanics. Keywords FPS, movement physics, weapon bobbing, camera sway, hitscan, ground detection, air control.
When to use godot-genre-shooter-fps
Expert blueprint for First-Person Shooters (Doom, Quake, Battlefield, Overwatch) focusing on physics-based movement, acceleration/friction, camera sway, weapon bobbing, and high-precision hit registration. Use when building tight, responsive FPS combat with advanced camera mechanics. Keywords FPS, movement physics, weapon bobbing, camera sway, hitscan, ground detection, air control.
How to use godot-genre-shooter-fps
godot-genre-shooter-fps is a Claude skill in the SKILL.md format. Add it to your Claude environment from the source repository below, then it activates as a user-invocable skill when your task matches its description.