godot-builder Guide
Expert-level toolkit for modular Godot 4.x CLI automation and headless build orchestration. Use this skill when you need to: (1) Build complex scene trees or UI layouts programmatically, (2) Automate expert 3D asset pipelines (glTF -> Collision), (3) Optimize procedural geometry headlessly (CSG -> Static Mesh), or (4) Engineer production-grade CI/CD pipelines with engine module stripping and delta patching.
When to use godot-builder
Expert-level toolkit for modular Godot 4.x CLI automation and headless build orchestration. Use this skill when you need to: (1) Build complex scene trees or UI layouts programmatically, (2) Automate expert 3D asset pipelines (glTF -> Collision), (3) Optimize procedural geometry headlessly (CSG -> Static Mesh), or (4) Engineer production-grade CI/CD pipelines with engine module stripping and delta patching.
How to use godot-builder
godot-builder is a Claude skill in the SKILL.md format. Add it to your Claude environment from the source repository below, then it activates as a user-invocable skill when your task matches its description.