expo-design-system-scaffolder Guide
Scaffolds Expo / React Native design system components that obey the expo-design-system rules by construction — a variant-driven pressable primitive, a slot-based card surface, a typed text primitive, a labeled form field, a FlashList entity screen, a theme token group, and a Storybook variant catalog. Generated code uses Unistyles v3 variants instead of style props, ref-as-prop, design tokens, built-in accessibility, and web/iOS parity (`_web` hover/focus/cursor on interactive primitives), so it follows expo-design-system without rework. Output is TSX/TS using react-native-unistyles. Trigger whenever the user wants to create, add, generate, or scaffold a new shared UI component, primitive, design token group, or screen for the clinic mobile app — even if they don't mention the design system.
When to use expo-design-system-scaffolder
Scaffolds Expo / React Native design system components that obey the expo-design-system rules by construction — a variant-driven pressable primitive, a slot-based card surface, a typed text primitive, a labeled form field, a FlashList entity screen, a theme token group, and a Storybook variant catalog. Generated code uses Unistyles v3 variants instead of style props, ref-as-prop, design tokens, built-in accessibility, and web/iOS parity (`_web` hover/focus/cursor on interactive primitives), so it follows expo-design-system without rework. Output is TSX/TS using react-native-unistyles. Trigger whenever the user wants to create, add, generate, or scaffold a new shared UI component, primitive, design token group, or screen for the clinic mobile app — even if they don't mention the design system.
How to use expo-design-system-scaffolder
expo-design-system-scaffolder is a Claude skill in the SKILL.md format. Add it to your Claude environment from the source repository below, then it activates as a user-invocable skill when your task matches its description.