ios-accessibility Guide
Implements, reviews, or improves accessibility in iOS/macOS apps with SwiftUI and UIKit. Use when adding VoiceOver, Voice Control, Switch Control, or Full Keyboard Access support; when working with accessibility labels, hints, values, traits, or accessibilityInputLabels; when grouping or reordering accessibility elements; when managing focus with @AccessibilityFocusState or .focusable(); when supporting Dynamic Type with @ScaledMetric; when building custom rotors or accessibility actions; when writing automated accessibility tests with XCTest; when auditing a11y compliance; or when adapting UI for assistive technologies and system accessibility preferences.
When to use ios-accessibility
Implements, reviews, or improves accessibility in iOS/macOS apps with SwiftUI and UIKit. Use when adding VoiceOver, Voice Control, Switch Control, or Full Keyboard Access support; when working with accessibility labels, hints, values, traits, or accessibilityInputLabels; when grouping or reordering accessibility elements; when managing focus with @AccessibilityFocusState or .focusable(); when supporting Dynamic Type with @ScaledMetric; when building custom rotors or accessibility actions; when writing automated accessibility tests with XCTest; when auditing a11y compliance; or when adapting UI for assistive technologies and system accessibility preferences.
How to use ios-accessibility
ios-accessibility is a Claude skill in the SKILL.md format. Add it to your Claude environment from the source repository below, then it activates as a user-invocable skill when your task matches its description.